I've been researching the pros and cons of different types of trebuchets. I've also been considering making the Floating Arm Trebuuchet to maximize efficiency. But because of limited time on the actual building and testing of the project I will probably just make a normal Swinging Counterweight Trebuchet.
Floating Arm Swinging Couterweight
With this project, there will be two competitions. One will be a distance competition to where you must throw your projectile a set distance to get maximum credit. The second will be an an accuracy competition to where you must hit a make-shift wall hopefully knocking it down for extra credit.
With this, I plan to use multiple axel holes, one for maximum distance, and another that changes the trajectory therefore hopefully hiting the wall with enough force to knock it over.
Pictures courtesy of
http://www.civfanatics.com/taxonomy/term/1?page=1 - Swinging Arm
http://sketchup.google.com/3dwarehouse/details?mid=dbd82fe76d115907b4de388d7530dc1d - Floating Arm
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